Birthday: 8. of August 1990
Østre Alle 3 st. 9000 Aalborg
Phone: + 45 29 67 41 94I am a fullstack software developer with a passion for system design and problem solving. I especially enjoy building systems that require unique and innovative ideas to succeed.
My work accelerates when I work in teams with other likewise passionate people, where projects can grow beyond just my ideas and capabilities. As a teammember I am not afraid to take responsibility and enjoy planning and collaboration across teams to unify and bring projects to life.
My background as graphic designer, video editor and advertiser have given me a unique set of communication related skills, that enhances my ability to present and visualize complex computer science related information — to other computer scientists as well as laymen.
Automation and reliability in game development
Viborg Game Expo – fall 2023
Reimplemation and experimental game development
Aalborg University – fall 2022
intermediate
specialist
now
2024
2023
2022
Where I have been working as lead unity developer on an augmented reality game for LEGO House in Billund.
The task was to rebuild the game from scratch with new and modern technology. The game itself needed to be modernized with expandable themes and support for construction of new worlds.
During development, I worked with websocket networking, 2D and 3D graphics, game logic, shaders and scriptable objects for dynamically changeable objects.
2019
2018
I primarily worked with house installations.
2017
I worked with planning and advertisement of the festival.
2017
2015
I made the advertising agency Andersen Gajhede with a good friend from college. My role was to lead and direct the creative ideas and make the graphic solutions.
2017
2014
In the communication department I had the responsibility for a variety of graphic assignments.
2014
2013
I worked with storytelling and sound.
2012
I worked on video editing projects. Among others were nature and cooking programs for the local TV-station.
2010
2008
2022
2019
At the University I made several interesting semester projects:
As electrician I developed a strong passion for engine mapping and logical systems. This passion later made me pursue my Computer Science degree.
2016
2013
During my education I took the following courses:
2012
2011
2011
2008
2008
2007
now
2017
As game lead I have the overall responsibility for planning and sheduling the development. I am also leading the gameplay design, code architecture, story and the visuals.
2023
2020
I was in charge of introduction and guidance for newcomers to the college. Including international PhD students at Aalborg University.
2017
2013
I’ve helped associations not able to pay for graphic work.
2014
2005
These activities were done in my spare time.
2012
In an editing van I produced small movies from the festivals activities and happenings.
2008
2001
I played different brass instruments.